This scene was created to build out the imagery for the "Lanis Floor Mirror". I built all the lighting, set up the cameras, modeled and textured the mirror, and did all of the post production work. The room was built from the ground up, and was created with a combination of assets created by me and some purchased models (with personal changes to textures and materials). I assembled and placed the objects in the scene to create the certain style, to show off the product best. The HDRI in use is from https://hdrihaven.com/ where you can find free high quality HDRIs.