This was a test to import a older 3dsMax/V-Ray scene into UE5. This room is styled to be a minimal small apartment with Scandinavian design elements. The room is a mixture of created and purchased assets. The lighting, cameras, and materials were created inside Unreal. I also tried to integrate some small movement with the fan and foliage and to test creating a playable level. Overall I learned a lot from doing this and became more comfortable in the software.